Description: This lesson builds on the last, and you continue to build standard primitives, such as cubes, spheres, and cylinders and learn how to further adjust their parameters.
Recorded in: 3ds Max 2018
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_getting-started-2018.zip
This tutorial is intended for use with 3ds Max version 2018 or higher.
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