3ds Max Getting Started – Lesson 11 – Modeling Tools

Description: This lesson introduces you to poly modeling, for when primitives and modifiers are not enough. Here you cover the basics of poly objects, sub-object selection and manipulation, and some of the more common tools such as extruding and beveling faces.
Level: Beginner
Recorded in: 3ds Max 2018
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_getting-started-2018.zip

This tutorial is intended for use with 3ds Max version 2018 or higher.

► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials


Leave a Comment

Your email address will not be published. Required fields are marked *

Loading...
Menu Title