Description: This lesson introduces the concept of bump mapping, which makes a surface appear bumpy or irregular by simply using maps, so that you do not need to alter the geometry of an object.
Recorded in: 3ds Max 2018
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_getting-started-2018.zip
This tutorial is intended for use with 3ds Max version 2018 or higher.
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