In this broadcast, Michael covers the following:
Multi-Alpha Brushes in ZBrush 4R8, exporting high and normal maps from objects in ZBrush, using Dynamic Subdivisions in conjunction with ZModeler, retopology using ZSpheres and the Topology brush, ArrayMesh (as well as ArrayMesh to NanoMesh functionality), using Mesh Fusion for a head and body, posing and pose-able symmetry, Live Booleans, SliceCurve and DynaMesh Groups for detailing, NanoMesh planes as placeholders for small, repeated geometry, ZModeler and Dynamic Subdivisions used with ArrayMesh in conjunction with Live Booleans, Vector Displacement Maps, and a little bit of liquid rendering in Keyshot with Caustics!
Michael Pavlovich’s Monthy Schedule Available Here: http://pixologic.com/zbrushlive/author/michael-pavlovich/
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