Shane Olson – Sculpting Stylized Characters Broadcast #3 (Part 2)

Part 1:

Highlights from this broadcast:

-Used Topology Brush to create the boot and strap
-Covered Dynamic Subdivisions and Creasing
-Retopology with ZSpheres
-Covered ZBrush 3D Print Hub
-Reset SubTool materials with Flat Color

Broadcasted live on Twitch — Watch live at

Shane’s monthly schedule is available here:

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