Description: This lesson looks at materials in 3ds Max, and specifically at Physical Materials. Physical Materials let you easily define an object’s appearance such as color, shininess and transparency, depending on how it reflects light and how light shines through it.
Recorded in: 3ds Max 2018
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_getting-started-2018.zip
This tutorial is intended for use with 3ds Max version 2018 or higher.
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